Digital Dialogue Games for Learning
InterLoc realises Digital Dialogue Games for learning and thinking through combining synchronous group interaction and personal activities. The dialogue games promote critical and creative discussion, reasoned dialogue and collective inquiry within the digital landscape. The approach has proven educational value that has been demonstrated through over ten years of research within the Learning Sciences.
InterLoc was first developed by the 'Learning Technology and Research Institute' at London Metropolitan University with funding through grants from rounds 1 and 2 of the UK JISC (Joint Information Systems Committee) 'e-learning tools' programme, and more recently with a grant from the JISC Capital Programme. Ongoing adaptation and development is also being supported as part of the EU FP7 Integrated Project - MATURE [http://mature-ip.eu], which is investigating 'Continuous Social Learning in Knowledge Networks'.
The latest funding comes from University of East London and the Learning Enhancement Opportunities programme (LEO) in a project titled 'Promoting inclusive critical thinking: InterLoc adaptation and integration at UEL'. LEO offers UEL colleagues an opportunity to innovate and evaluate aspects of academic practice that are relevant to learning, teaching and assessment.
Critical thinking and academic argumentation are pillars of learning and professional development, and yet are skills that are notoriously difficult to teach. InterLoc and its related pedagogical designs address this problem directly. It is a student-centred tool that structures critical discussion and reasoning to develop skills of critical thinking and academic argumentation.